Hi, I'm Raphaël!
I’m a junior gameplay programmer looking for an opportunity to enter the videogame industry.
Check out my projects
About Me
Passionate gamer since childhood, I started to wonder how games were made when I was 15. During highschool I picked the computer science classes and really enjoyed coding. After highschool, I studied at Creajeux for 3 years in its videogame programming cursus.
During this cursus, I learned C++, C# and Blueprint mainly, while also seeing some SQL, shader code, Python and Windows Form. I learned how to use Unity and Unreal Engine and I worked on 3 group projects (one per year) in order to use this new knowledge and work in a team.
I am now looking for an opportunity to enter the videogame industry, as a gameplay programmer or as an Unity/Unreal programmer, but I'm also open to other positions.
Games and projects I have worked on
Online FPS on UE5
2025 - Personal Project (WIP) - Unreal Engine 5, C++ & Blueprint
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Realistic Destruction on UE5
2025 - Graduation Project - Unreal Engine 5, Blueprint
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Eternal Vice
2025 - Fighting Game - Unreal Engine 5, C++, Blueprint
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Fall of The Penitent
2024 - Action RPG - Unity, C#
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Historecall
2023 - Platform Fighter - SFML, C++
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